Setting range increased from 7 kph (4.3 miles) to 10 kph (6. LUA call stack fix for FS22 update 1.4.1.0 (and later). There are a few mods, where the working speed does not correspond to the usual default values, this can now be adjusted in the store configuration. there may be the same attachment with different working speeds in the game.Īdjusting the working speed works with all attachments, whether from the main game, a DLC or mods. In the multiplayer, each player can buy an attachment with his or her preferred working speed, i.e. cultivator or plow), then the working speed should be selected lower. If your own tractor has hardly any reserves in relation to the attachment (e.g. If you think your user generated content or parts of it are on ModHub without your consent, please contact us. We are not responsible for these user generated contents or any damage they may cause to your game. But the working speed can also be increased.Īnother criterion for setting the working speed can be the existing farm tractor. All user generated contents on ModHub are properties of their respective creators. AI Worker PC mods are the most downloadable mods for a reason - its the easiest way to update or change the basic game. Realistic players can use this to slow down their attachments, which is especially useful for youngtimer and oldtimer attachments. The setting range is up to 10 kph (or 6.2 miles) more or less in 1 kph (or 0.62 miles) increments, starting from the default value of the attachment. With this Script-Mod the working speed of attachments can be adjusted when buying them in the store. So Im pretty new to FS and so far though I love the game I am getting pretty frustrated with AI workers.